Showing posts with label headphones. Show all posts
Showing posts with label headphones. Show all posts

Wednesday, November 12, 2014

Bringing it to Beats: can these 'social' headphones compete?

blogger-avatar by James Trew | @itstrew | 4 hours ago November 12th 2014 3:31 pm

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Music is a social experience. Headphones -- by their very nature -- are not. Except the team behind the Wearhaus Arc you see above never got that memo. If you think these look familiar, that's because I wrote Wearhaus an open letter back in May. I received the press release about the Arc headphones (and its bold idea to unite friends and strangers through proximity music sharing) and thought it sounded like a good idea. In a blue-sky world at least. Ultimately, I was worried it would be limited by one thing -- the buying public's desire (need?) for individuality. But what do I know. Wearhaus broke another convention and hosted (successfully) its own crowdfunding campaign. Those orders are made and ready to ship. Wearhaus then dropped a prototype in my lap to really convince me they weren't messing about, just as the Arc launches on Kickstarter proper. Could these social headphones really be more than just wireless headsets with a party trick? The evidence for that is certainly mounting.

Gallery | 14 PhotosWearhaus Arc social headphones + See all 14

If you missed the Arc first time around, head to my original piece here, or read the technical explanation below from the Kickstarter page:

To accomplish this, we designed a mesh networking protocol on top of standard Bluetooth audio profiles, allowing Arc to relay music wirelessly between multiple units and listen in sync. Now you can easily introduce your friends to the artists you love most, or discover new music through people around you.

As I already discussed, the music sharing part is somewhat idealistic. As with all ideologies, it requires mass adoption for it to work -- which is why I suggested licensing the technology in my first article. Richie Zeng and Nelson Zhang (they duo behind Wearhaus and Arc) have other plans though. They want to see their headphones on as many ears as they can. In a world where that current honor goes to Beats (which are neither the best sounding, the most affordable or have cutting edge technology) then it's at least theoretically possible. If the product is right, and with a little luck.

The prototype model Zeng left with me doesn't have the social features (not least, because you'd need two pairs for that), and lacks some of the final model's details (most notably, music and volume controls), but they are from the final tooling -- that which their home-brew crowdfunding paid for. The general design isn't all that revolutionary, but there are some touches -- like the multi-color LED rim, and the bulbous memory foam earcups -- that definitely make them stand out.

SONY DSC

I took the Arc on a recent work trip with me and, without exception, the rainbow LED inspired comment from everyone I showed them too. Some liked it, some were a little less sure, but without doubt it's a talking piece. If you're not a fan, don't worry you can turn it off, or configure it to a hue of your choosing via the app. Personally, I dig it. Flamboyance is the new black (when it comes to headphones), so why not have a rainbow LED I say. As for those chunky earpads? They're very comfortable, even after extended wearing. Mentally, I thought the lack of a well/cup where the driver sits would feel weird, it doesn't. Overall I like how they look and feel, though I am undecided about the non-collapsable design. They feel more sturdy, and will ship with a case, but having them just float about in my hand luggage while on the move wasn't ideal.

As for the sound? Zeng told me they researched the sound profile/EQ curve that proved most popular with buyers and based the Arc on that. This means that there is a moderate boost around the bottom end, but it doesn't feel at all extreme (not even remotely like Beats or SMS Audio). High-fidelity fans still won't approve, but Wearhaus is going firmly after the mass market here. The Arc supports aptX, so the wireless audio is as good as you could ask for with Bluetooth, and there's a 3.5mm jack for those times you'd rather plug in (or when the battery dies). On a recent flight I used the Arc to watch a film that had lots of action sounds (300: Rise of an Empire, it's average, but the perfect test) and it was the most cinematic sounding in-flight movie experience I've ever had (probably not too hard though).

SONY DSC

Now that I have spent some time with the prototypes, have I changed my mind about Wearhaus' chances? Yes. Mostly. I still think Zeng and Zhang have a mountainous challenge ahead of them. But, they've shown they can make a solid product, that they have an eye for design (even if you don't personally share it), and *gasp* original ideas. That's not a bad combination at all. The real test, however, is the next few weeks. The Kickstarter has got off to a good start, and the target is modest (the tooling and hard parts are mostly done). Wearhaus now wants to be able to produce in the sort of numbers its social element requires to, you know, kinda make sense. Zeng also tells me he's keen to foster a community behind Arc, and the social aspect. It might sound like marketing talk in any other context, but having seen what's been achieved so far, I believe him. If you do too, you can reserve a pair for $160 (or $180 if you're slow).

Source: Kickstarter

Tags: arc, audio, bluetooth, headphones, wearhaus, wearhaus arc, wireless headphones  Hide Comments 0Comments

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Monday, June 30, 2014

These wireless bone-conducting headphones let you listen while you listen

BYJames Trew @itstrew1 day ago

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Kickstarter, it's a funny old place. A weird soup of real ingenuity and beermat ideas. Headbones might initially sound like it'll fall in the latter camp, but you'd be wrong. Once you know they're bone conducting headphones, the name reveals its clever twist. Yes, you may have seen bone conducting buds before, but Damson audio (who already makes related products) has added a few neat features that make Headbones worth a look. Headbones (we just like saying it now) are Bluetooth enabled, and have a 3.5mm passthrough, so you can add "wireless" to existing buds too, should you so desire.

A built in microphone means Headbones works as a hands-free for your phone, and it's estimated you can natter/listen for 10 hours per charge. Damson hopes the sporty crew will like these, and bendy ear hooks and an IPX5 water resistant rating means that they should. As you can see from the photo, we got to check a prototype in person, so we know they're real (and they work!). The ingenious part? a special soundproofing technology means Headbones can run at higher volume without irritating audio leak -- happy you, happy people around you. We'll say it one last time: Headbones.

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Source: Kickstarter

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Tuesday, May 6, 2014

50 Cent's Star Wars-themed headphones launch on the light side of the 4th

That great disturbance you just felt? It's likely the bass from SMS Audio's Star Wars-themed headphones. We heard they were coming back in Vegas. In fact, Curtis "50 Cent" Jackson joined us in person to tell us as much. Today, excuse us if we don't play along by saying the date, they'll be with you. Or rather, in stores, so you can buy 'em. You won't need 10,000 credits, but you will need to pay the 200 US dollars asking price upfront. No need to sell your landspeeder, either. However, you will need to pick your allegiances carefully, as there are Boba Fett, Stormtrooper, Empire and Rebel Alliance editions to choose from. The headphones themselves are emblazoned with logos on the earcups that match your chosen Star Wars representative/s, and on the Boba Fett one's at least, have a smart-looking matte finish, and soft leather-coated memory foam on the ears (complete with that "new trainer" smell). Inside the box are some Star Wars related goodies, and the box is drenched in intergalactic artwork. We're still disappointed there's no Leia design, but for the next edition, there's new hope.



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