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onBreak({980: function () {htmlAdWH("93308280", "215", "35",'AJAX','ajaxsponsor');}});Joystiq Weekly: transferring destiny, final fantasies and light-childrenBYTimothy J. Seppala @timseppala2 hours ago 0Welcome to the Joystiq Weekly wrap-up where we present some of the best stories and biggest gaming news from our sister-publication.

Child of Light is an RPG using the Ubisoft tech that powers the recent (gorgeous, excellent) Rayman releases, but, as Susan Arendt writes, the game's charm is mostly superficial.But there's simply no soul in Child of Light, no emotional attachment to keep you pressing on into the darkness. There isn't even a good addictive hook ... It's all lovely and pleasant and well-crafted – and hollow. If you play Child of Light, you will almost assuredly enjoy your time with it, and then put it away and never think about it ever again.
As the Beastie Boys so eloquently put it, that's it, that's all, that's all there is! Check back next Sunday for another recap, or, you know, head over to Joystiq and catch each story as it breaks.
[Image credit: John Flinchbaugh/Flickr]
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